SDL Breakout Engine  0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
GameManager Member List

This is the complete list of members for GameManager, including all inherited members.

ButtonState(const Button &b) constGameManager
GameManager(const GameManager &) = deleteGameManagerdelete
GameOver() constGameManager
GetLives() constGameManager
GetScore() constGameManager
LoseLife()GameManager
PressButton(const Button &b)GameManager
ReleaseButton(const Button &b)GameManager
ScorePoint()GameManager
ToggleButton(const Button &b)GameManager
instance()GameManagerstatic
operator=(GameManager const &) = deleteGameManagerdelete
startUp(const int &numBricks)GameManager