SDL Breakout Engine  0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 CBasicText
 CGameManager
 CGameObject
 CGUIElement
 CBrick
 CMovingGUIElement
 CBall
 CLevel
 CLevelManager
 CLocalizationManager
 CMatrix3D
 CResourceManager< Derived, T >
 CResourceManager< ImageManager, TextureWrapper >
 CImageManager
 CResourceManager< SoundManager, Mix_Chunk >
 CSoundManager
 CResourceManager< SpriteManager, Sprite >
 CSpriteManager
 CResourceManager< TextManager, TTF_Font >
 CTextManager
 CSDLGraphicsProgram
 CSprite
 CTextureWrapper
 CTranslator
 CVector3D