SDL Breakout Engine  0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
LevelManager Member List

This is the complete list of members for LevelManager, including all inherited members.

LevelManager() = deleteLevelManagerdelete
LevelManager(const LevelManager &lm) = deleteLevelManagerdelete
Load(const std::string &levelPath)LevelManagerstatic
operator=(const LevelManager &lm) = deleteLevelManagerdelete