|
SDL Breakout Engine
0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
|
This is the complete list of members for ResourceManager< Derived, T >, including all inherited members.
| AddAllResource() | ResourceManager< Derived, T > | inline |
| AddResource(const std::string &resourceName) | ResourceManager< Derived, T > | inline |
| GetResource(const std::string &resourceName) | ResourceManager< Derived, T > | inline |
| Load(const std::string &path) | ResourceManager< Derived, T > | inline |
| ResourceManager() | ResourceManager< Derived, T > | inlineprotected |
| ResourceManager(ResourceManager const &) | ResourceManager< Derived, T > | protected |
| fileMap | ResourceManager< Derived, T > | protected |
| operator=(ResourceManager const &) | ResourceManager< Derived, T > | protected |
| resourceMap | ResourceManager< Derived, T > | protected |
| shutDown() | ResourceManager< Derived, T > | inline |
1.4.1