SDL Breakout Engine  0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
SDLGraphicsProgram Member List

This is the complete list of members for SDLGraphicsProgram, including all inherited members.

SDLGraphicsProgram(int w, int h, std::string level, Language l)SDLGraphicsProgram
getSDLRenderer()SDLGraphicsProgram
getSDLWindow()SDLGraphicsProgram
loop()SDLGraphicsProgram
render()SDLGraphicsProgram
update(int lastFPS, float dt, Vector3D speed)SDLGraphicsProgram
~SDLGraphicsProgram()SDLGraphicsProgram