SDL Breakout Engine
0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
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This is the complete list of members for SDLGraphicsProgram, including all inherited members.
SDLGraphicsProgram(int w, int h, std::string level, Language l) | SDLGraphicsProgram | |
getSDLRenderer() | SDLGraphicsProgram | |
getSDLWindow() | SDLGraphicsProgram | |
loop() | SDLGraphicsProgram | |
render() | SDLGraphicsProgram | |
update(int lastFPS, float dt, Vector3D speed) | SDLGraphicsProgram | |
~SDLGraphicsProgram() | SDLGraphicsProgram |