|
SDL Breakout Engine
0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
|
This is the complete list of members for SDLGraphicsProgram, including all inherited members.
| SDLGraphicsProgram(int w, int h, std::string level, Language l) | SDLGraphicsProgram | |
| getSDLRenderer() | SDLGraphicsProgram | |
| getSDLWindow() | SDLGraphicsProgram | |
| loop() | SDLGraphicsProgram | |
| render() | SDLGraphicsProgram | |
| update(int lastFPS, float dt, Vector3D speed) | SDLGraphicsProgram | |
| ~SDLGraphicsProgram() | SDLGraphicsProgram |
1.4.1