SDL Breakout Engine
0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
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#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <GameObject.hpp>
#include <LevelManager.hpp>
#include <BasicText.hpp>
#include "LocalizationManager.hpp"
Go to the source code of this file.
Classes | |
class | SDLGraphicsProgram |