SDL Breakout Engine  0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
Classes
SDLGraphicsProgram.hpp File Reference
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <GameObject.hpp>
#include <LevelManager.hpp>
#include <BasicText.hpp>
#include "LocalizationManager.hpp"

Go to the source code of this file.

Classes

class  SDLGraphicsProgram