| SDL Breakout Engine
       0.1.0
    An implementation of a Breakout game using sdl, implemented with efficient resource management. | 
This is the complete list of members for TextureWrapper, including all inherited members.
| TextureWrapper(const std::shared_ptr< SDL_Texture > &texture) | TextureWrapper | inline | 
| get() const | TextureWrapper | inline | 
 1.4.1
 1.4.1