Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
Classes
ParticleSpacialPartitioner.h File Reference
#include "ParticleGroupHandle.h"
#include "engine_graphics_api.h"
#include "QuadTree.h"
#include <map>
#include <queue>

Go to the source code of this file.

Classes

struct  Particle
 
class  ParticleSpacialPartitioner
 A class to maintain the state of the particle game as a series of spacially partitioned QuadTrees More...