Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
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CBakedCollisionFunctionObject | |
CBakedUpdateFunctionObject | |
CCollideFuncObject | |
CCollideFuncObjectBuilder | |
CColor | |
CConvert | |
CCreate | |
CDelete | |
CMove | |
CMoveRandom | |
CNode | Objects stored in quadtree |
CParticle | |
CParticleGroup | |
CParticleGroupBuilder | |
CParticleGroupHandle | |
CParticleGroupUID | Engine includes |
CParticleSpacialPartitioner | A class to maintain the state of the particle game as a series of spacially partitioned QuadTrees |
CPoint | Where something is in 2d space |
CQuadTree | A class to represent QuadTree |
CUpdate_Create | |
CUpdate_Lifetime | |
CUpdate_Move | |
CUpdate_RandomMove | |
CUpdateFuncObject | |
CUpdateFuncObjectBuilder |