Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
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#include <UpdateFuncObjectBuilder.h>
Static Public Member Functions | |
template<typename T , typename... TArgs> | |
static void | addUpdateFunc (ParticleGroupHandle *group, TArgs &&...args) |
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static |