Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
Static Public Member Functions | List of all members
UpdateFuncObjectBuilder Class Reference

#include <UpdateFuncObjectBuilder.h>

Static Public Member Functions

template<typename T , typename... TArgs>
static void addUpdateFunc (ParticleGroupHandle *group, TArgs &&...args)
 

Member Function Documentation

template<typename T , typename... TArgs>
static void UpdateFuncObjectBuilder::addUpdateFunc ( ParticleGroupHandle group,
TArgs &&...  args 
)
static

The documentation for this class was generated from the following file: