Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
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#include <ParticleGroupHandle.h>
Public Member Functions | |
ParticleGroupHandle (ParticleGroup &obj) | |
~ParticleGroupHandle () | |
ParticleGroup * | GetGroup () const |
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explicit |
ParticleGroupHandle::~ParticleGroupHandle | ( | ) |
ParticleGroup * ParticleGroupHandle::GetGroup | ( | ) | const |