#include <ParticleGroup.h>
ParticleGroup::ParticleGroup |
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Color |
c, |
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std::string |
name |
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Creates a particle group with the given color and name.
Add a collision func to this particle group.
The baked object memory is released. (Pointer is set to null)
Add an update function to this particle group
The baked object memory is released. (Pointer is set to null)
Get the collision functions, storing the size of the array in the size pointer
Get the update functions, storing the size of the array in the size pointer
std::ostream& operator<< |
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std::ostream & |
os, |
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const ParticleGroup & |
dt |
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) |
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friend |
std::string ParticleGroup::name |
The documentation for this class was generated from the following files:
- D:/Ryan_Temp/GithubProjects/finalproject-xxlinuxgangxx/Engine/engine/include/ParticleGroup.h
- D:/Ryan_Temp/GithubProjects/finalproject-xxlinuxgangxx/Engine/engine/src/ParticleGroup.cpp