Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
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#include "ParticleGroup.h"
#include "ParticleGroupHandle.h"
#include "ParticleGroupUID.h"
#include "CollideFuncObjectBuilder.h"
#include "UpdateFuncObjectBuilder.h"
Functions | |
std::ostream & | operator<< (std::ostream &os, const ParticleGroup &grp) |
std::ostream& operator<< | ( | std::ostream & | os, |
const ParticleGroup & | grp | ||
) |