Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
Functions
ParticleGroup.cpp File Reference
#include "ParticleGroup.h"
#include "ParticleGroupHandle.h"
#include "ParticleGroupUID.h"
#include "CollideFuncObjectBuilder.h"
#include "UpdateFuncObjectBuilder.h"

Functions

std::ostream & operator<< (std::ostream &os, const ParticleGroup &grp)
 

Function Documentation

std::ostream& operator<< ( std::ostream &  os,
const ParticleGroup grp 
)