Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
|
#include <CollideFuncObjectBuilder.h>
Public Attributes | |
ParticleGroupHandle * | from |
ParticleGroupHandle * | to |
CollideFuncObject * | func |
ParticleGroupHandle* BakedCollisionFunctionObject::from |
CollideFuncObject* BakedCollisionFunctionObject::func |
ParticleGroupHandle* BakedCollisionFunctionObject::to |