Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
Public Attributes | List of all members
BakedCollisionFunctionObject Struct Reference

#include <CollideFuncObjectBuilder.h>

Public Attributes

ParticleGroupHandlefrom
 
ParticleGroupHandleto
 
CollideFuncObjectfunc
 

Member Data Documentation

ParticleGroupHandle* BakedCollisionFunctionObject::from
CollideFuncObject* BakedCollisionFunctionObject::func
ParticleGroupHandle* BakedCollisionFunctionObject::to

The documentation for this struct was generated from the following file: