Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
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where something is in 2d space More...
#include <QuadTree.h>
Public Member Functions | |
Point (int _x, int _y) | |
constructs a point More... | |
Point () = default | |
Public Attributes | |
int | x |
x position More... | |
int | y |
where something is in 2d space
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inline |
constructs a point
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default |
int Point::x |
x position
int Point::y |
y position