Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
Public Member Functions | Public Attributes | List of all members
Point Struct Reference

where something is in 2d space More...

#include <QuadTree.h>

Public Member Functions

 Point (int _x, int _y)
 constructs a point More...
 
 Point () = default
 

Public Attributes

int x
 x position More...
 
int y
 

Detailed Description

where something is in 2d space

Constructor & Destructor Documentation

Point::Point ( int  _x,
int  _y 
)
inline

constructs a point

Point::Point ( )
default

Member Data Documentation

int Point::x

x position

int Point::y

y position


The documentation for this struct was generated from the following file: