Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
|
engine includes More...
#include <ParticleGroupUID.h>
Public Member Functions | |
ParticleGroupUID (ParticleGroupUID const &) = delete | |
void | operator= (ParticleGroupUID const &) = delete |
Static Public Member Functions | |
static U32 | GetNextGroup () |
engine includes
std includes
|
delete |
|
static |
|
delete |