SDL Breakout Engine  0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
LocalizationManager Member List

This is the complete list of members for LocalizationManager, including all inherited members.

Load(Language l1, Language l2)LocalizationManagerstatic
LocalizationManager() = deleteLocalizationManagerdelete
LocalizationManager(const LocalizationManager &lm) = deleteLocalizationManagerdelete
operator=(const LocalizationManager &lm) = deleteLocalizationManagerdelete