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SDL Breakout Engine
0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
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Go to the source code of this file.
Classes | |
| class | GameManager |
Enums | |
| enum | GameState { WIN, LOSS, PLAYING } |
| enum | Button { QUIT = 0, PaddleLeft, PaddleRight, MoveMode } |
| enum Button |
| enum GameState |
1.4.1