SDL Breakout Engine
0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
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Go to the source code of this file.
Classes | |
class | GameManager |
Enums | |
enum | GameState { WIN, LOSS, PLAYING } |
enum | Button { QUIT = 0, PaddleLeft, PaddleRight, MoveMode } |
enum Button |
enum GameState |