SDL Breakout Engine  0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
Functions
LevelManager.cpp File Reference
#include "LevelManager.hpp"

Functions

static ostream & operator<< (ostream &os, const Level &l)
 

Function Documentation

static ostream& operator<< ( ostream &  os,
const Level l 
)
static