SDL Breakout Engine
0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
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#include "SDLGraphicsProgram.hpp"
Macros | |
#define | SCREENHEIGHT 700 |
Functions | |
int | main (int argc, char **argv) |
#define SCREENHEIGHT 700 |
int main | ( | int | argc, |
char ** | argv | ||
) |