Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
ParticleGroupBuilder.h
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1 #ifndef PARTICLE_GROUP_BUILDER_H
2 #define PARTICLE_GROUP_BUILDER_H
3 
4 #include "ParticleGroup.h"
5 
7 public:
10  ParticleGroupBuilder& withColor(int r, int g, int b);
11  ParticleGroupBuilder& withName(const char* name);
12 private:
13  Color c;
14  std::string name;
15 };
16 
17 #endif
Definition: ParticleGroup.h:20
ParticleGroupBuilder & withName(const char *name)
Definition: ParticleGroupBuilder.cpp:18
ParticleGroupBuilder & withColor(int r, int g, int b)
Definition: ParticleGroupBuilder.cpp:11
ParticleGroup * build()
Definition: ParticleGroupBuilder.cpp:7
Definition: ParticleGroup.h:28
ParticleGroupBuilder()
Definition: ParticleGroupBuilder.cpp:3
Definition: ParticleGroupBuilder.h:6