Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
Namespaces | Functions
engine_main_api.h File Reference
#include "vector"
#include "engine_graphics_api.h"
#include "ParticleSpacialPartitioner.h"
#include "SDL2/SDL.h"

Go to the source code of this file.

Namespaces

 EngineAPI
 

Functions

void EngineAPI::runWithLayout (GraphicsAPI::Layout *l)