Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
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#include "vector"
#include "engine_graphics_api.h"
#include "ParticleSpacialPartitioner.h"
#include "SDL2/SDL.h"
Go to the source code of this file.
Namespaces | |
EngineAPI | |
Functions | |
void | EngineAPI::runWithLayout (GraphicsAPI::Layout *l) |