Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
Main Page
Namespaces
Classes
Files
File List
File Members
engine
include
engine_main_api.h
Go to the documentation of this file.
1
#ifndef ENGINE_MAIN_API_H
2
#define ENGINE_MAIN_API_H
3
4
#include "vector"
5
6
#include "
engine_graphics_api.h
"
7
#include "
ParticleSpacialPartitioner.h
"
8
9
#include "SDL2/SDL.h"
10
11
namespace
EngineAPI
12
{
16
void
runWithLayout
(GraphicsAPI::Layout* l);
17
}
18
19
#endif
EngineAPI::runWithLayout
void runWithLayout(GraphicsAPI::Layout *l)
Definition:
engine_main_api.cpp:5
EngineAPI
Definition:
engine_main_api.h:11
ParticleSpacialPartitioner.h
engine_graphics_api.h
Generated on Mon Apr 26 2021 17:50:43 for Particle Game Maker Engine by
1.4.1