Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
engine_main_api.h
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1 #ifndef ENGINE_MAIN_API_H
2 #define ENGINE_MAIN_API_H
3 
4 #include "vector"
5 
6 #include "engine_graphics_api.h"
8 
9 #include "SDL2/SDL.h"
10 
11 namespace EngineAPI
12 {
16  void runWithLayout(GraphicsAPI::Layout* l);
17 }
18 
19 #endif
void runWithLayout(GraphicsAPI::Layout *l)
Definition: engine_main_api.cpp:5
Definition: engine_main_api.h:11