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SDL Breakout Engine
0.1.0
An implementation of a Breakout game using sdl, implemented with efficient resource management.
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#include <iostream>#include <string>#include <fstream>#include <memory>#include <sstream>#include <map>#include <vector>#include <locale>#include <codecvt>Go to the source code of this file.
Classes | |
| class | LocalizationManager |
| class | Translator |
Enums | |
| enum | Language { English, Spanish, UnSupported } |
Functions | |
| static Language | toLanguage (string l) |
| enum Language |
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static |
Return the language corresponding to l, or unsupported if the language is currently unsupported by the localization engine.
| l | the language |
1.4.1