SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
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#include <map>
Go to the source code of this file.
Classes | |
class | InputManager |
Enums | |
enum | Input { Left = 0, Right, Jump, Invincible, ToggleFPS, Restart } |
enum Input |