Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
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This is the complete list of members for CollideFuncObject, including all inherited members.
CollideFuncObject() | CollideFuncObject | |
hit(ParticleGroupHandle *from, int xf, int yf, ParticleGroupHandle *to, int xt, int yt) = 0 | CollideFuncObject | pure virtual |