Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
Update_Lifetime Member List

This is the complete list of members for Update_Lifetime, including all inherited members.

UpdateFuncObject(int framesPerUpdate, int updateLimit)UpdateFuncObject
Update_Lifetime(int framesPerUpdate, int updateLimit, int framesAlive)Update_Lifetime
doUpdate(uint32_t particleId, ParticleGroupHandle *group, int x, int y, unsigned int framesElapsed)Update_Lifetimeprotectedvirtual
update(uint32_t particleId, ParticleGroupHandle *group, int x, int y, unsigned int framesElapsed)UpdateFuncObject