Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
Functions
engine_graphics_api.cpp File Reference
#include "engine_graphics_api.h"
#include "QuadTree.h"
#include "engine_main_api.h"

Functions

int calculateButtonSize (int whitespace, int screensize, int totalButtons)
 
double calculateScreenDivision (int ratio, int size)
 
int calculateButtonPlacement (int place, int buttonSize, int whitespace)
 

Function Documentation

int calculateButtonPlacement ( int  place,
int  buttonSize,
int  whitespace 
)
int calculateButtonSize ( int  whitespace,
int  screensize,
int  totalButtons 
)
double calculateScreenDivision ( int  ratio,
int  size 
)