Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
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engine
include
engine_particle_api.h
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#ifndef ENGINE_PARTICLE_API_H
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#define ENGINE_PARTICLE_API_H
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#include "
ParticleGroup.h
"
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#include "
ParticleGroupHandle.h
"
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#include "
ParticleGroupBuilder.h
"
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namespace
ParticleAPI
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{
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ParticleGroupHandle
&
createParticleGroupQuick
(
ParticleGroupBuilder
& builder);
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void
freeHandle
(
ParticleGroupHandle
& handle);
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}
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#endif
ParticleAPI::freeHandle
void freeHandle(ParticleGroupHandle &handle)
Definition:
engine_particle_api.cpp:9
ParticleGroupBuilder
Definition:
ParticleGroupBuilder.h:6
ParticleAPI::createParticleGroupQuick
ParticleGroupHandle & createParticleGroupQuick(ParticleGroupBuilder &builder)
Definition:
engine_particle_api.cpp:3
ParticleGroupHandle
Definition:
ParticleGroupHandle.h:29
ParticleAPI
Definition:
engine_particle_api.h:8
ParticleGroupBuilder.h
ParticleGroupHandle.h
ParticleGroup.h
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1.4.1