Particle Game Maker Engine  1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
engine_particle_api.h
Go to the documentation of this file.
1 #ifndef ENGINE_PARTICLE_API_H
2 #define ENGINE_PARTICLE_API_H
3 
4 #include "ParticleGroup.h"
5 #include "ParticleGroupHandle.h"
6 #include "ParticleGroupBuilder.h"
7 
8 namespace ParticleAPI
9 {
10 
15 
19  void freeHandle(ParticleGroupHandle& handle);
20 
21 }
22 
23 #endif
void freeHandle(ParticleGroupHandle &handle)
Definition: engine_particle_api.cpp:9
Definition: ParticleGroupBuilder.h:6
ParticleGroupHandle & createParticleGroupQuick(ParticleGroupBuilder &builder)
Definition: engine_particle_api.cpp:3
Definition: ParticleGroupHandle.h:29
Definition: engine_particle_api.h:8