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SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
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This is the complete list of members for InputManager, including all inherited members.
| getInputDown(unsigned int id) | InputManager | |
| getInstance() | InputManager | static |
| init() | InputManager | |
| initInput(unsigned int id) | InputManager | |
| setInputDown(unsigned int id, bool inputDown) | InputManager | |
| shutdown() | InputManager | |
| ~InputManager() | InputManager |
1.4.1