SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
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This is the complete list of members for InputManager, including all inherited members.
getInputDown(unsigned int id) | InputManager | |
getInstance() | InputManager | static |
init() | InputManager | |
initInput(unsigned int id) | InputManager | |
setInputDown(unsigned int id, bool inputDown) | InputManager | |
shutdown() | InputManager | |
~InputManager() | InputManager |