SDL SPOOKY PLATFORMER ENGINE  0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
LevelManager Member List

This is the complete list of members for LevelManager, including all inherited members.

LevelManager() = deleteLevelManagerdelete
LevelManager(const LevelManager &lm) = deleteLevelManagerdelete
Load(const std::string &levelPath, const TileMapDescription &descrip)LevelManagerstatic
operator=(const LevelManager &lm) = deleteLevelManagerdelete