| SDL SPOOKY PLATFORMER ENGINE
       0.2.0
    An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management. | 
This is the complete list of members for LevelManager, including all inherited members.
| LevelManager() = delete | LevelManager | delete | 
| LevelManager(const LevelManager &lm) = delete | LevelManager | delete | 
| Load(const std::string &levelPath, const TileMapDescription &descrip) | LevelManager | static | 
| operator=(const LevelManager &lm) = delete | LevelManager | delete | 
 1.4.1
 1.4.1