SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
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This is the complete list of members for TickTimer, including all inherited members.
TickTimer() | TickTimer | |
get_ticks() | TickTimer | |
restart() | TickTimer | |
~TickTimer() | TickTimer |