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SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
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This is the complete list of members for TickTimer, including all inherited members.
| TickTimer() | TickTimer | |
| get_ticks() | TickTimer | |
| restart() | TickTimer | |
| ~TickTimer() | TickTimer |
1.4.1