SDL SPOOKY PLATFORMER ENGINE  0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
BasicTextComponent.cpp File Reference
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <map>
#include <string>
#include <memory>
#include <iterator>
#include <BasicTextComponent.hpp>