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SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
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#include "BasicTextComponent.hpp"#include "string"#include "iomanip"#include "sstream"#include "GameManager.hpp"#include "HealthComponent.hpp"Go to the source code of this file.
Classes | |
| class | FPSUpdate |
| class | HealthUpdate |
| class | PowerUpdate |
| class | ScoreUpdate |
1.4.1