SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
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#include "BasicTextComponent.hpp"
#include "string"
#include "iomanip"
#include "sstream"
#include "GameManager.hpp"
#include "HealthComponent.hpp"
Go to the source code of this file.
Classes | |
class | FPSUpdate |
class | HealthUpdate |
class | PowerUpdate |
class | ScoreUpdate |