Particle Game Maker Engine
1.0.0
Enables the user to create their own particle game using a simple and coherent api in the PongChamp scripting language
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This is the complete list of members for Convert, including all inherited members.
CollideFuncObject() | CollideFuncObject | |
Convert(ParticleGroupHandle *newFromType, ParticleGroupHandle *newToType) | Convert | |
hit(ParticleGroupHandle *from, int xf, int yf, ParticleGroupHandle *to, int xt, int yt) | Convert | virtual |