SDL SPOOKY PLATFORMER ENGINE  0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
Component Member List

This is the complete list of members for Component, including all inherited members.

Component()Component
GameObjectComponentfriend
Render(SDL_Renderer *ren)Componentvirtual
Update(float deltaTime) = 0Componentpure virtual
entityComponentprotected
~Component()Componentvirtual