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SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
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#include "Engine.hpp"Macros | |
| #define | CHARACTERS 1 |
| #define | FPS 30.0f; |
| #define CHARACTERS 1 |
| #define FPS 30.0f; |
1.4.1