SDL SPOOKY PLATFORMER ENGINE  0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
Functions
main.cpp File Reference
#include "Engine.hpp"
#include "GraphicsEngineRenderer.hpp"

Functions

int main (int argc, char **argv)
 

Function Documentation

int main ( int  argc,
char **  argv 
)