|
SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
|
This is the complete list of members for TileMapDescription, including all inherited members.
| TileMapDescription(std::string tileSheetFileName, int TileMapRows, int TileMapCols, int _TileWidth, int _TileHeight, SDL_Renderer *ren) | TileMapDescription | inline |
| _TileHeight | TileMapDescription | |
| _TileMapCols | TileMapDescription | |
| _TileMapRows | TileMapDescription | |
| _TileWidth | TileMapDescription | |
| ren | TileMapDescription | |
| tileSheetFileName | TileMapDescription |
1.4.1