SDL SPOOKY PLATFORMER ENGINE  0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
TileMapDescription Member List

This is the complete list of members for TileMapDescription, including all inherited members.

TileMapDescription(std::string tileSheetFileName, int TileMapRows, int TileMapCols, int _TileWidth, int _TileHeight, SDL_Renderer *ren)TileMapDescriptioninline
_TileHeightTileMapDescription
_TileMapColsTileMapDescription
_TileMapRowsTileMapDescription
_TileWidthTileMapDescription
renTileMapDescription
tileSheetFileNameTileMapDescription