#include <ColliderManager.hpp>
ColliderManager::ColliderManager |
( |
ColliderManager const & |
| ) |
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delete |
ColliderManager & ColliderManager::instance |
( |
| ) |
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static |
void ColliderManager::operator= |
( |
ColliderManager const & |
| ) |
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delete |
void ColliderManager::Update |
( |
float |
deltaTime | ) |
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The documentation for this class was generated from the following files:
- D:/Ryan_Temp/GithubProjects/platformer-linux_gang/Game/game/include/resource_management/ColliderManager.hpp
- D:/Ryan_Temp/GithubProjects/platformer-linux_gang/Game/game/src/resource_management/ColliderManager.cpp