SDL SPOOKY PLATFORMER ENGINE  0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
EnemyAIComponent Member List

This is the complete list of members for EnemyAIComponent, including all inherited members.

Component()Component
EnemyAIComponent(const GameObject *target)EnemyAIComponent
Render(SDL_Renderer *ren)Componentvirtual
Update(float deltaTime)EnemyAIComponentvirtual
entityComponentprotected
~Component()Componentvirtual
~EnemyAIComponent()EnemyAIComponent