SDL SPOOKY PLATFORMER ENGINE  0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
resource_management Directory Reference

Files

file  ColliderManager.hpp [code]
 
file  ImageManager.hpp [code]
 
file  LevelManager.hpp [code]
 
file  ResourceManager.hpp [code]
 
file  SoundManager.hpp [code]
 
file  SpriteManager.hpp [code]
 
file  TextManager.hpp [code]