|
SDL SPOOKY PLATFORMER ENGINE
0.2.0
An implementation of a platformer using sdl, implemented using an entity component system and efficient collision management.
|
Files | |
| file | BasicTextComponent.hpp [code] |
| file | ColliderComponent.hpp [code] |
| file | ColliderListComponent.hpp [code] |
| file | Component.hpp [code] |
| file | ControllerComponent.hpp [code] |
| file | EnemyAIComponent.hpp [code] |
| file | GameObject.hpp [code] |
| file | HealthComponent.hpp [code] |
| file | ImageComponent.hpp [code] |
| file | MainTileMap.hpp [code] |
| file | PhysicsComponent.hpp [code] |
| file | SpriteComponent.hpp [code] |
| file | TileMapComponent.hpp [code] |
| file | TransformComponent.hpp [code] |
1.4.1